#include <game.h>
◆ Game()
◆ getMainPlayer() [1/2]
| Player & Game::getMainPlayer |
( |
| ) |
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◆ getMainPlayer() [2/2]
| const Player & Game::getMainPlayer |
( |
| ) |
const |
◆ intro()
◆ isLost()
| bool Game::isLost |
( |
| ) |
const |
◆ isPlayerAlive()
| bool Game::isPlayerAlive |
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| ) |
const |
◆ isValidName()
| const bool Game::isValidName |
( |
std::string_view |
name | ) |
const |
◆ lossMessage()
| void Game::lossMessage |
( |
| ) |
const |
◆ setMainPlayerName()
| void Game::setMainPlayerName |
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| ) |
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The documentation for this class was generated from the following files: