CardGame
Rogue-like card videogame
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DrawResult Struct Reference

#include <deckCombat.h>

Collaboration diagram for DrawResult:

Public Attributes

bool reshuffled {false}
 
const CardInstancecardDrawn {nullptr}
 

Member Data Documentation

◆ cardDrawn

const CardInstance* DrawResult::cardDrawn {nullptr}

◆ reshuffled

bool DrawResult::reshuffled {false}

The documentation for this struct was generated from the following file: