CardGame
Rogue-like card videogame
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RenderedHand Struct Reference

Rendered representation of a hand for terminal output. More...

#include <handRenderer.h>

Collaboration diagram for RenderedHand:

Public Attributes

std::optional< std::vector< std::string > > firstRow
 
std::optional< std::vector< std::string > > secondRow
 

Detailed Description

Rendered representation of a hand for terminal output.

A hand may be rendered on one or two rows depending on the number of cards. Each row is represented as an ASCII grid (vector of strings).

Member Data Documentation

◆ firstRow

std::optional<std::vector<std::string> > RenderedHand::firstRow

◆ secondRow

std::optional<std::vector<std::string> > RenderedHand::secondRow

The documentation for this struct was generated from the following file: