CardGame
Rogue-like card videogame
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TurnData Struct Reference

#include <matchData.h>

Collaboration diagram for TurnData:

Public Attributes

int playerRemainingActions {2}
 
int cardsPlayed {0}
 
int initialCardsToDraw {5}
 
std::optional< int > cardsToPlayLimit
 

Member Data Documentation

◆ cardsPlayed

int TurnData::cardsPlayed {0}

◆ cardsToPlayLimit

std::optional<int> TurnData::cardsToPlayLimit

◆ initialCardsToDraw

int TurnData::initialCardsToDraw {5}

◆ playerRemainingActions

int TurnData::playerRemainingActions {2}

The documentation for this struct was generated from the following file: