Base class representing a combat-capable entity.
Definition: entity.h:18
DamageResolution
Definition: combatEvents.h:7
Definition: combatEvents.h:13
Entity & target
Definition: combatEvents.h:15
int amount
Definition: combatEvents.h:16
bool ignoreArmor
Definition: combatEvents.h:18
Definition: combatEvents.h:22
bool targetDied
Definition: combatEvents.h:27
Entity & target
Definition: combatEvents.h:23
int hpDamage
Definition: combatEvents.h:26
int requested
Definition: combatEvents.h:24
int blocked
Definition: combatEvents.h:25