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CardGame
Rogue-like card videogame
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#include <combatEvents.h>
Public Attributes | |
| Entity & | target |
| int | requested |
| int | blocked |
| int | hpDamage |
| bool | targetDied |
| int DamageResult::blocked |
| int DamageResult::hpDamage |
| int DamageResult::requested |
| Entity& DamageResult::target |
| bool DamageResult::targetDied |