CardGame
Rogue-like card videogame
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DamageInfo Struct Reference

#include <combatEvents.h>

Collaboration diagram for DamageInfo:

Public Attributes

Entitytarget
 
int amount
 
bool ignoreArmor {false}
 

Member Data Documentation

◆ amount

int DamageInfo::amount

◆ ignoreArmor

bool DamageInfo::ignoreArmor {false}

◆ target

Entity& DamageInfo::target

The documentation for this struct was generated from the following file: